Introduction to Java-Create a Cupcake!

In this lab, students work to create a program with classes in Java. Starting with a review of packages, classes, methods, parameters, and constructors, students will create a program that builds a 'cupcake.'

Engagement Excellence

Ants Vs. SomeBees

In this project students work individually or collaboratively to implement a tower defense game in which ants defend their colony from attacking bees. Students must implement several subclasses of the Ant class, each with their own unique abilities, as well as a class Water that descends from Place. The classes that students write must interact with several other classes.

Engagement Excellence

Project 1: The Game of Hog

In this project students work either individually or in pairs to implement the game Hog, a dice game in which players try to be the first to reach 100 points by choosing how many dice to roll each turn. Students must write functions that control the general flow of the game, roll the dice for a turn, and choose a strategy for the computer. For full credit, students must create a strategy with a win rate of at least 59%.

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