- max(int, int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This max method is similar to Math.max() but takes three inputs
(to be overridden via TODOS)
- max(int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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To be overridden via TODOS
- mousePaddleMovementCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This method is used to determine if the mouse is available for use (on screen), and if so,
maps the paddle position to where the mouse X cursor is.
- mouseSpawnBallCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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Use this method checks for mouse or keyboard input and spawns a single
ball accordingly.
- multiBallCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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Multi-ball check (to be overridden by TODOs)
If the user is pressing specific keys, then extra balls can be spawned in this method.