Skip navigation links
A B C G H I K L M P S T U W 

B

ballAndBlockCollisionCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to check if the "default" ball is colliding with any block in the blockSet.
ballAndWallCollisionCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to process collisions between the ball (or balls) and the walls.
ballChecks() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Top-Level API Method - calls other methods.
ballCollidedWithBlock() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to determine if the "default" ball is colliding with any block in the blockSet.
ballCollidedWithBlock(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to determine if a specific ball is colliding with any block in the blockSet.
ballCollidedWithPaddle() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to determine if the "default" ball is colliding with the "default" paddle, both at index 0.
ballCollidedWithPaddle(int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to determine if a specific ball (from the ballSet) is colliding with a specific paddle (from the paddleSet).
ballGetState() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This gives you the state of the "default" or first ball at index 0.
ballGetState(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This gives you the state of one of many balls in the ballSet
ballGetVisibility() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to get the "default" ball's visibility status
ballGetVisibility(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to get the specified ball's visibility status out of the ballSet.
ballPlayBounceSound() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to play a bounce sound relative to the ball
ballReflectOffBottomWall() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the y_increment and reverse direction in the y.
ballReflectOffBottomWall(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the y_increment and reverse direction in the y.
ballReflectOffLeftWall() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the x_increment and reverse direction in the x.
ballReflectOffLeftWall(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to specify which ball amongst many to reflect.
ballReflectOffPaddle() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to reflect the "default" ball off of the "default" paddle.
ballReflectOffPaddle(int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to reflect the specified ball off of the specified paddle.
ballReflectOffRightWall() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the x_increment and reverse direction in the x.
ballReflectOffRightWall(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to specify which ball amongst many to reflect.
ballReflectOffTopWall() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the y_increment and reverse direction in the y.
ballReflectOffTopWall(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to flip the sign of the y_increment and reverse direction in the y.
ballSetState(PaddleAndBallStatesEnum) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this in conjunction with power-ups to set the state of the ball
ballSetState(PaddleAndBallStatesEnum, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to specify which ball in the ballSet that you want to change state.
ballSetToInvisible() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to set the ball to invisible
ballSetToInvisible(int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to pick one ball from the ballSet to set to invisible
ballSpawnNearPaddle(int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to spawn the specified ball near the specified paddle.
ballSpawnNearPaddle() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method to spawn the "default" ball near the "default" paddle.
A B C G H I K L M P S T U W 
Skip navigation links