- initialize() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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Top-Level API Method - calls other methods.
- initializeBallSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This method could be overridden to add extra features not covered in the TODOs
such as adding in multi-ball at the start of some levels
- initializeBlockSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This method could be overridden to add extra features not covered in the TODOs
such as building customized levels for the user to progress through
- initializeLifeSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This method could be overridden to add extra features not covered in the TODOs,
such as increasing the number of lives (up, up, down, down, left, right...)
- initializePaddleSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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This method could be overridden to add extra features not covered in the TODOs
such as making a 2-paddle, 2-player version of this game.
- isKeyboardButtonDown(KeysEnum) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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API utility method
Use this boolean function to determine if a key is being pressed.
- isMouseButtonDown(MouseClicksEnum) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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API utility method
- isMouseOnScreen() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
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Use this to determine if the mouse is available (on screen) for use.