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M

max(int, int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This max method is similar to Math.max() but takes three inputs (to be overridden via TODOS)
max(int, int) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
To be overridden via TODOS
mousePaddleMovementCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This method is used to determine if the mouse is available for use (on screen), and if so, maps the paddle position to where the mouse X cursor is.
mouseSpawnBallCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this method checks for mouse or keyboard input and spawns a single ball accordingly.
multiBallCheck() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Multi-ball check (to be overridden by TODOs) If the user is pressing specific keys, then extra balls can be spawned in this method.
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