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I

initialize() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Top-Level API Method - calls other methods.
initializeBallSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This method could be overridden to add extra features not covered in the TODOs such as adding in multi-ball at the start of some levels
initializeBlockSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This method could be overridden to add extra features not covered in the TODOs such as building customized levels for the user to progress through
initializeLifeSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This method could be overridden to add extra features not covered in the TODOs, such as increasing the number of lives (up, up, down, down, left, right...)
initializePaddleSet() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
This method could be overridden to add extra features not covered in the TODOs such as making a 2-paddle, 2-player version of this game.
isKeyboardButtonDown(KeysEnum) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
API utility method Use this boolean function to determine if a key is being pressed.
isMouseButtonDown(MouseClicksEnum) - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
API utility method
isMouseOnScreen() - Method in class SpaceSmasher_FunctionalAPI.SpaceSmasherFunctionalAPI
Use this to determine if the mouse is available (on screen) for use.
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